My name is Vincent Berardi
I am an aspiring software developer specializing in video games.
I have received a Bachelor's of Computer Science (Computer Games Option) from Concordia University
in Montreal, Quebec. I plan to use my education and passion in video games to push the boundaries of the medium.
Always Day
(Game Jam Project)
A 3D isometric platformer made in Unity and submitted for GJL Game Parade 2020.
The theme was "Carpe diem"/"Seize the day".
Crescent
(Game Jam Project)
A hyper-casual 3D platformer made in Unity and submitted for GitHub Game Off 2020. The theme was "moonshot".
City Defense
(Concordia Team Project)
City Defense is a 3D Real-Time Strategy game made in Unity submitted for Concordia's COMP 476 class.
It involves the player controlling a squad of police officers to defend a city in turmoil.
Safeguard the Realm!
(Concordia Team Project)
Safeguard The Realm! is a 2.5D tower defense game made in Unity submitted for Concordia's COMP 376 class.
You defend the castle against waves of enemies, by placing various types of defence towers on the grid map after a market phase.